Showing posts with label Art in Videogames. Show all posts
Showing posts with label Art in Videogames. Show all posts

Friday, January 8, 2010

We were young and wild and free


Kazu Ayabe, Ueda Mineko, Kusanagi et al
, 2005
[ Millenium Kitchen / Sony Computer Entertainment ]

~ ぼくらのかぞく ~
Bokura no Kazoku
(My Family Growing Up in the 21st Century)




Tuesday, December 29, 2009

There is a pleasure in the Pathless woods


Auriea Harvey & Michaël Samyn
, 2009
[ Tale of T ales | TopWare ]

~ THE PATH - COLLECTOR'S EDITION ~
please click for larger views













Wednesday, November 18, 2009

Playtime


Dan Yaccarino & CWC, 1998
[ Sony Computer Entertainment]

~ XI PRE-RELEASE BOOKLET ~
please click for larger views





~ BOOKLET PAGES ~
please click for larger views in new window

Saturday, October 17, 2009

The Big Sleep


Jakub Dvorský
, 2007
[ Amanita Design ]

~ SAMOROST 2 ~
please click for larger views




Jakub Dvorský, 2009
[ Amanita Design ]

~ MACHINARIUM ~
please click for larger views



Thursday, September 17, 2009

Pastoral


Kazu Ayabe, Ueda Mineko, Kusanagi et al
, 2007
[ Millenium Kitchen / Sony Computer Entertainment ]

~ ぼくのなつやすみ3
北国編- 小さなボクの大草原
~

Boku No Natsuyasumi 3 (My Summer Holiday)

Thursday, September 10, 2009

Random pages


Hiroto Nishikawa, Osamu Sato
& Satoshi Ashibe
, 1998
[ Media Factory, Outside Director's Company ]

~ ラブリー・スイート・ドリーム ~
please click for larger views











Saturday, August 29, 2009

I'm a dancer. A dancer dances.


Takayoshi Sato
, 2009
[ Tale of Tales ]

~ FATALE ~
Artwork for Salomé



Wednesday, July 22, 2009

Xplora 1 Peter Gabriel's Secret World


Real World Multimedia, 1993
[ RealWorld ]

~ GAME COVER & CD ART ~
please click for larger views












~ ARTBOOK ~
please click for larger views














~ QUOTES ~

We wanted to pack it full of ideas. There's over 100 minutes of video, 30 minutes of audio, more than a book's worth of text and over 100 still images, so there's lots of stuff to play around with and get lost in. Besides giving you the chance to get inside the music and videos and start playing with the material yourself, we think that the interactive pieces should be a lot of fun, so we have devised a few surprises that we hope will lead you on some interesting journeys.

- Peter Gabriel

Sunday, July 19, 2009

The fascinating matrix of Heian imagination


Komatsu Kazuhiko
, 1995
[ SoftEdge / Yano Electric ]

~ ACADEMIC ADVENTURE SERIES VOL. 1
COSMOLOGY OF KYOTO:
VISUAL MINDSCAPE OF OLD JAPAN
~

video in original size


Monday, June 15, 2009

From Barcelona to Santiago


Andres Bordeu, Carlos Bordeu & Edmundo Bordeu
, 2009
[ ACE Team / Valve Corporation ]
&
Antoni Gaudí, 1852-1926

~ PATTERNS, VOLUMES & COLORS ~







Saturday, June 13, 2009

Eerie Luminscence


Haruhiko Shono, 1995
[ Odyssey Production / Image Entertainment / Will O'the Wisp ] 
~ GADGET TRIPS - MINDSCAPES ~ 
please click for larger views



 

  ~ DVD EXCERPT ~ 
Chapter 9 : Flashing Faces 

 

Wednesday, May 6, 2009

The Second Coming


Gerrie Villon, Alex Mayhew et Dan Blore
, 1997
[ Real World Multimedia ]

~ CEREMONY OF INNOCENCE ~












~ AWARDS ~

- Winner, Europrix Overall Winner -
Europrix Multimedia Awards, 1998

- Winner, Best Moving Image & Best Sound -
BAFTA Awards 1998

Friday, April 3, 2009

To die, to sleep; To sleep: perchance to dream


Arnold Böcklin
,
1883


~
DIE TOTENINSEL ~


Fumito Ueda & Kenji Kaido, circa 2001
[ Sony Computer Entertainment ]

~ ICO ~
game manual concept art



Tuesday, March 3, 2009

The flower in ripen'd bloom unmatch'd


Kellee Santiago, Jenova Chen et al.
, 2009
[ Thatgamecompany, Sony Computer Entertainment ]

~ FLOWER ~



Dear Kellee,

I have just finished playing Flower and I would like to say that the game has exceeded all the expectations I created for the last year or so, ever since our interview. Quite often did I wonder how those abstract concepts would translate into an interactive experience. The more I think of it, the more it feels like I just had a vivid dream.

Players like me live their entire lives waiting for games like this to come out and... you did it. I'm at a loss for words. I saw colors I never knew existed; I was surrounded by a beauty I didn’t think possible inside a virtual environment; every now and then… I felt genuinely moved.

Also, it feels great to finally understand the reason for the visual aid “Flow-Flower” on the initial presentation trailer.

Thank you Kellee. Extend my thanks to Jenova Chen and to all the brilliant team members from thatgamecompany. This your audiovisual and interactive poem has brought me and, I believe, so many others the joy and strength to keep believing in the videogame medium.

Warmest regards,

Bruno de Figueiredo @ CoreGamers

28/02/ 2009

Thursday, February 19, 2009

The dark forest of womanhood


Auriea Harvey & Michaël Samyn
, 2009
[ Tale of Tales ]

~ THE PATH ~






Friday, January 30, 2009

Art, Inspired by - III


Masahiro Ito
, 2001
[ Konami / Team Silent ]

~ THE MANNEQUIN ~




Hans Bellmer
, 1902 - 1975

~ LA POUPÉE ~



Thursday, January 29, 2009

Art, Inspired by - II


Steven Lisberger
, 1982
[ Walt Disney Pictures / Lisberger-Kushner Production ]

~ TRON ~