Showing posts with label Semblance. Show all posts
Showing posts with label Semblance. Show all posts

Thursday, September 16, 2010

Noir Futures


John Alvin
, 1982
[ Warner Brothers, The Ladd Company ]

~ BLADE RUNNER ~



The Code Monkeys, 1989
[ Access Software ]

~ MEAN STREETS ~




Sunday, August 2, 2009

Dragonslayers


Yuji Hoori, Akira Toriyama et al, 1986
[ Chunsoft / Enix Corporation ]

~ COVER ART ~




Yutaka Hirata & Yoshihisa Shimizu
, 1991
[ Westone Co. Ltd / SEGA ]

~ TITLE SCREEN ~



Tuesday, July 21, 2009

I live in the gut


Brad Anderson
, 2001
[ USA Films ]

~ SESSION 9 ~




Kazuhide Nakazawa
,
2003
[ Team Silent / Konami ]

~ SILENT HILL 3 ~



Monday, June 15, 2009

From Barcelona to Santiago


Andres Bordeu, Carlos Bordeu & Edmundo Bordeu
, 2009
[ ACE Team / Valve Corporation ]
&
Antoni Gaudí, 1852-1926

~ PATTERNS, VOLUMES & COLORS ~







Friday, April 3, 2009

To die, to sleep; To sleep: perchance to dream


Arnold Böcklin
,
1883


~
DIE TOTENINSEL ~


Fumito Ueda & Kenji Kaido, circa 2001
[ Sony Computer Entertainment ]

~ ICO ~
game manual concept art



Sunday, February 1, 2009

Knight-errant


Rare, Ltd
, 1987
[ Acclaim ]

~ WIZARDS & WARRIORS ~
Nintendo Entertainment System




From Software
, 2009
[ Sony Computer Entertainment Japan ]

~ DEMON'S SOULS ~
Playstation 3



Friday, January 30, 2009

Art, Inspired by - III


Masahiro Ito
, 2001
[ Konami / Team Silent ]

~ THE MANNEQUIN ~




Hans Bellmer
, 1902 - 1975

~ LA POUPÉE ~



Thursday, January 29, 2009

Art, Inspired by - II


Steven Lisberger
, 1982
[ Walt Disney Pictures / Lisberger-Kushner Production ]

~ TRON ~























Sunday, January 4, 2009

Intertextuality


SEGA, 1986
[ SEGA ]

~ QUARTET ~






Akiman, Akira Nishitani, Noritaka Funamizu, Kihaji Okamoto
, 1988
[ CAPCOM ]

~ LOST WORLDS ~








Natsume, 2008
[ Hudson Entertainment ]

~ OMEGA FIVE ~







Monday, November 17, 2008

Of swift horses and roaring earths...


Being a young game,
SHADOW OF THE COLOSSUS still has a long way to go. Because of this, I believe many other games will follow it (...). The depth of the impact that a game generates is measured by the amount of subsequent games inspired by it – now which other games will follow its footsteps, or merely make use of its qualities, we are still to learn. (...) that they’ll eventually do so is imperative and inevitable.

(by the blog's author) in Antagonism and Continuity, 2006


Tuesday, November 4, 2008

Reutersvärd, au contraire


Oscar Reutersvärd, 1934

~ THE PENROSE TRIANGLE ~



Jun Fujiki, Tatsuya Suzuki
, 2008
[ Sony Computer Entertainment]

~ 無限回廊 ~
ECHOCHROME


Friday, October 10, 2008

Thursday, October 2, 2008

Art, inspired by

Katsushika Hokusai, 1760-1849

~ 神奈川沖浪裏 ~
The Great Wave off Kanagawa(1832)


Vanillaware, 2002-

~ 朧村正妖刀伝 ~
Oboro Muramasa Yōtōden (2008, Wii)