Showing posts with label Original screen captures. Show all posts
Showing posts with label Original screen captures. Show all posts

Friday, January 8, 2010

We were young and wild and free


Kazu Ayabe, Ueda Mineko, Kusanagi et al
, 2005
[ Millenium Kitchen / Sony Computer Entertainment ]

~ ぼくらのかぞく ~
Bokura no Kazoku
(My Family Growing Up in the 21st Century)




Wednesday, July 22, 2009

Xplora 1 Peter Gabriel's Secret World


Real World Multimedia, 1993
[ RealWorld ]

~ GAME COVER & CD ART ~
please click for larger views












~ ARTBOOK ~
please click for larger views














~ QUOTES ~

We wanted to pack it full of ideas. There's over 100 minutes of video, 30 minutes of audio, more than a book's worth of text and over 100 still images, so there's lots of stuff to play around with and get lost in. Besides giving you the chance to get inside the music and videos and start playing with the material yourself, we think that the interactive pieces should be a lot of fun, so we have devised a few surprises that we hope will lead you on some interesting journeys.

- Peter Gabriel

Thursday, April 16, 2009

Roboterliebe


Kenichi Nishi & Ryuichi Sakamoto
, 2000
[ Love.de.Lic / ASCII Entertainment ]

~ LACK OF LOVE ~



Tuesday, March 3, 2009

The flower in ripen'd bloom unmatch'd


Kellee Santiago, Jenova Chen et al.
, 2009
[ Thatgamecompany, Sony Computer Entertainment ]

~ FLOWER ~



Dear Kellee,

I have just finished playing Flower and I would like to say that the game has exceeded all the expectations I created for the last year or so, ever since our interview. Quite often did I wonder how those abstract concepts would translate into an interactive experience. The more I think of it, the more it feels like I just had a vivid dream.

Players like me live their entire lives waiting for games like this to come out and... you did it. I'm at a loss for words. I saw colors I never knew existed; I was surrounded by a beauty I didn’t think possible inside a virtual environment; every now and then… I felt genuinely moved.

Also, it feels great to finally understand the reason for the visual aid “Flow-Flower” on the initial presentation trailer.

Thank you Kellee. Extend my thanks to Jenova Chen and to all the brilliant team members from thatgamecompany. This your audiovisual and interactive poem has brought me and, I believe, so many others the joy and strength to keep believing in the videogame medium.

Warmest regards,

Bruno de Figueiredo @ CoreGamers

28/02/ 2009

Thursday, January 29, 2009

Art, Inspired by - II


Steven Lisberger
, 1982
[ Walt Disney Pictures / Lisberger-Kushner Production ]

~ TRON ~























Saturday, January 17, 2009

Wednesday, January 14, 2009

In a place where time stands still


Oleg Kozhukhov, 1998
[ Amber Company / Exortus Inc. ]

~ Лиат: Спираль мира ~
Worldspiral: Liath

















Sunday, January 4, 2009

Intertextuality


SEGA, 1986
[ SEGA ]

~ QUARTET ~






Akiman, Akira Nishitani, Noritaka Funamizu, Kihaji Okamoto
, 1988
[ CAPCOM ]

~ LOST WORLDS ~








Natsume, 2008
[ Hudson Entertainment ]

~ OMEGA FIVE ~







Tuesday, December 30, 2008

Sensorama


Haruhiko Shono, 1960 -

~GADGET: INVENTION, TRAVEL & ADVENTURE ~
Introduction Sequence (1993)




~GADGET: PAST AS FUTURE ~
Introduction Sequence (1997)


Sunday, December 28, 2008

Annabel Lee, by William S. Burroughs


Edgar Allan Poe, 1809 - 1849

~ THE DARK EYE ~
Russ Lees / Inscape - 1995



Sunday, November 9, 2008

A love suicide


SHIROGUMI, INC, 2006
[ Punchline ]

~ ル–ルオフロ–ス ~
RULE OF ROSE (2006, Playstation 2)

Direct video conversion (no recording)


~ MOVIE STILLS ~